2D Platformer · Unity · C# · First Game
Hardcore Parkour!
The game that started it all — my very first project, built in 2020 to learn Unity from scratch.
UnityC#
Unity Asset StoreSolo2020
Every developer has a "first game." This is mine. I made this in 2020 with zero prior experience in any aspect of game development — no coding, no art, no design. Extra teammates would have added complexity I wasn't ready for, so I went solo and figured it out.
Demonstration Video
Design Goals & Challenges
Goals
- A playable character the player can control
- Parkour levels with timing-based obstacles
- Collectible coins that add to a score
Challenges
- Learning the Unity engine from zero
- Animating a character for the first time
- Building a tutorial to explain movement clearly
Tools & Technologies
- Unity Game Engine
- C#
- Unity Asset Store (background art)