2D Platformer · Unity · C# · First Game

Hardcore Parkour!

The game that started it all — my very first project, built in 2020 to learn Unity from scratch.

UnityC# Unity Asset StoreSolo2020

Every developer has a "first game." This is mine. I made this in 2020 with zero prior experience in any aspect of game development — no coding, no art, no design. Extra teammates would have added complexity I wasn't ready for, so I went solo and figured it out.

Demonstration Video

Design Goals & Challenges

Goals

  • A playable character the player can control
  • Parkour levels with timing-based obstacles
  • Collectible coins that add to a score

Challenges

  • Learning the Unity engine from zero
  • Animating a character for the first time
  • Building a tutorial to explain movement clearly

Tools & Technologies

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