A large prototype of a 3D action rpg game made in Unity with C#. You fight in a stylized world using souls-like combat against powerful bosses, defeating enemies and being rewarded with fragments; Which you will then use to unlock companion characters, new weapons, equipment, and upgrades. Features a full sound track, custom 3D models, four multi-phase unique boss encounters, responsive AI state machine agents, cinematic cutscenes, minigames, and much more. Form your party for an awesome and challenging adventure to save the world from demons!
Experience the excitement of tactical combat with a tabletop simulator built in Unity 3D where you assemble your own army to face off against opponents. Strategize and observe as battles unfold in a chaotic display of skill and strategy. Embark on a challenging campaign as you progress through increasingly difficult battles, honing your tactical abilities and leading your units to victory.
A 3 Tier software architecture project using a SQL database, a Tomcat Server, and a Web browser. Languages include HTML, CSS, JS, JSP, Java, SQL. Features incude users ability to ask and answer other users questions, moderation of posts when permissible, sorting/searching by keywords, and login/create account functionality.
I built a fully immersive 3D game experience from the ground up with a custom C++ game engine I made using Microsoft Frameworks as a base. Experience a rich and dynamic simulation, complete with advanced lighting, multiple camera perspectives, particle effects, precise physics calculations, and various win conditions.
A responsive HTML/CSS website I made for a client to showcase her portfolio and to promote her business.
Check out a sample of some level design work I did on my Fateful Fragments project! See the process and mindset I had from start to finish! From grey-boxing to final product!
Cook up a storm in virtual reality leveraging the 3D Unity game engine XR Interaction Toolkit, featuring socket-based controls to prepare a diverse menu of dishes that cook at varying speeds. Serve your creations to the correct customers to earn points, but beware of raw or burnt food that can significantly reduce your score. Use your spare time off of work to interact with your co-workers and build relationships.
A 3D prototype of a MMORPG Game in Unity with Multiplayer using Photon; Featuring different servers with Network Instantiation, RPC calls, Inventory systems, Movement, Questing, and Interaction Systems
2D Ninja Crab Platformer with A* (A star) Pathfinding enemy AI and archer enemies! Multiple levels! Fast button mashing, directional attacking fun!
My first game I made back in 2020 when I first began game development. Made in 2D Unity, make sure to time your jumps carefully, grab as many coins as you can, and beware of moving platforms or saws! Don't jump in the water either!
Dots and Dice: Race against Time! Is a board game I made with a full rule set, custom cards, and its a load of fun. See if you can beat the clock with your friends!